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Age of Sorcery Michael Yach
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$15.95
Size: 8.5" x 11"
Binding: Perfect Bound
Age of Sorcery is a simple fantasy game that includes a character sheet, map of the world, 3 playable races and a unique spell system. It is designed for younger players, but can also entertain adults. This game is perfect for someone who wants to storytell for their kids, but does not want a very huge and complicated game. The game is 25 pages long and this book includes 6 copies of the game all inside of this book. Enter the world of Trynhold and fight goblins, ogres and more! For a much cheaper price than most other games, I believe you will enjoy this work of mine.
CASTLE OLDSKULL - Oldskull Steading Companion Kent David Kelly
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$22.58
Size: 8.5" x 11"
Binding: Perfect Bound
Castle Oldskull is a series of acclaimed game book supplements created for use with old school Swords & Sorcery fantasy role-playing games, written by veteran author and game designer Kent David Kelly. This book is compatible with games such as Basic Fantasy, Blueholme, Labyrinth Lord, and Old-School Essentials, as well as the Advanced, Basic, and Expert editions of the world's original FPRG designed by Gygax and Arneson. This volume is the Oldskull Steading Companion, a monstrous bestiary detailing the lore and secrets of hill giants. Be sure to visit castleoldskull.com for more information.
CASTLE OLDSKULL - The Classic Dungeon Design Guide I Kent David Kelly
Books with a 0 star rating(0)
$42.60
Size: 8.5" x 11"
Binding: Perfect Bound
ISBN: 9798885673754
Castle Oldskull is a series of acclaimed game book supplements created for use with old school Swords & Sorcery fantasy role-playing games, written by veteran author and game designer Kent David Kelly. This book is compatible with games such as Basic Fantasy, Blueholme, Labyrinth Lord, and Old-School Essentials, as well as the Advanced, Basic, and Expert editions of the world's original FPRG designed by Gygax and Arneson. This volume is The Classic Dungeon Design Guide I, one of the most well-reviewed and comprehensive books on dungeon design. Be sure to visit Castleoldskull.com (main publisher site), Amazon.com (author page, Kent David Kelly), and DriveThruRPG (publisher page, Kent Davi ...
Chaoses Limb RL Vieira
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$8.21
Size: 5.5" x 8.5"
Binding: Spiral Bound
Retro clone of the Holmes Basic edition of Dungeons and Dragons
From Distant Shores Cintron, Goodrich, Grotenhuis & Lozado
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$47.29
Size: 7" x 10"
Binding: Perfect Bound
Strange invaders land on the shores of a peninsula known for its independence; rumors about their true purpose are numerous and varied. Two old friends reunite after more than a decade, brought together by a young man looking to advance himself in the world. This is a consolidated collection of Actual Play fiction for a Burning Wheel campaign that ran for more than sixty sessions over the course of two years.
High Fantasy a Violent Delights Core Rule Set Timothy Lewis
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$29.99
Size: 8.5" x 11"
Binding: Perfect Bound
The best choice to replace DnD and Pathfinder. High Fantasy is a solo coop game with fast game play, and brutal combat. The party based system allows players to build their characters however they see fit. Just don't get overly attached death is a part of the game. The unique party building where you can recruit new members to your party is more in line with video games then ttrpgs but it works as the best option. The best part you and your friends can play all with no Dungeon Master or Game Master. The Threat Level system allows players to play through a campaign with an end goal in mind and knowing how to get their.
How to make your own roguelike with TypeScript Jakob Gaardsted
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$34.95
Size: 6.13" x 9.21"
Binding: Perfect Bound
ISBN: 9788797439005
Something evil lurks in the depths of the dungeon. No survivors have returned to describe it. Did you ever think about making your own game, and wonder how to proceed? Here you'll build a roguelike game from scratch, step by step, in TypeScript. You'll be involved in the design process and the choices that shape the game. We focus on how to fit together the many parts that make up a game. We discuss the ideas behind our design decisions, their alternatives, and how they will shape the game. Learn about how to build a large piece of software, as you follow its construction in this book. This book is not itself a programming language tutorial, but is great practice to grow your ...
Immsersive Adventure J C BUNTING
Books with a 0 star rating(0)
$12.99
Size: 5" x 8"
Binding: Perfect Bound
Step into the realm of imagination and become the master storyteller you've always dreamed of. This comprehensive guide is essential reading for both novice and experienced Dungeon Masters looking to elevate their RPG games to new heights. Delve into the art of world-building, as you learn how to create immersive and vibrant game worlds that captivate your players' imaginations. From sprawling cities to treacherous dungeons, this book provides expert tips and techniques for crafting richly detailed settings that come to life with every roll of the dice. Uncover the secrets of compelling storytelling, as you master the art of weaving captivating narratives that keep your players on the ed ...
Storyteller Manual Fantasy Edition jason tagmire
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$14.27
Size: 4.25" x 6.87"
Binding: Perfect Bound
The Game of Life Challenges Jose Rodriguez
Books with a 0 star rating(0)
$16.27
Size: 8.5" x 11"
Binding: Perfect Bound
The Game of Life Challenges let you track your daily achievements, big or small, to gain motivation while progressing in everyday life. All the challenges are accomplishments you can complete to improve yourself, your life, and the world around you. As you earn challenge points, you’ll level up and unlock increasingly difficult challenges, providing new experiences and challenges.

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